There's no denying that Stellar Blade is one seriously good-looking game. On Switch 2, it runs surprisingly well on Nintendo's hybrid system, and it'd be a perfect port if it wasn't for one glaring issue that holds it back. On the surface, Stellar Blade looks like a smooth port with few compromises, as it still offers plenty of graphical detail at a lower resolution. Stellar Blade on Switch 2 also targets 60fps, but in order to achieve that, it uses a very aggressive form of frame generation to create a smooth sense of action. The problem with this is that it makes the game harder to play, because your actions are delayed. https://youtu.be/9zr4QK15BNs Parries and dodges require perfect timing, and because the game is delayed, pressing a button right as an enemy hits you is often too late, causing you to take damage. This also means that controlling the protagonist Eve feels somewhat slug