I, for my sins, enjoy parry mechanics. I use 'parry slop' lovingly as a shorthand to refer to action games I want to play which feature parrying as a predominant mechanic. I am also a Call of Duty campaign enjoyer, and those games rarely feature any melee combat, let alone something as advanced as parrying. So, to say I was genuinely surprised to see Modern Warfare 4 bring the two together would be an understatement. Read more
Even Call of Duty has a parry now and it's kind of brilliant - but do we need it in every game?

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Warhammer 40K fans have some very specific questions about the Blood Ravens' origins, so I put them to Dawn of War 4's director
Right, let's get one important thing out of the way first: I've played a fair bit more of Dawn of War 4 's main campaign, after my initial impressions of a single mission last year , and I think it is very good . The action is as screen-filling as ever, the Orks are a delight, and the combat director, which sees individual combatants lock onto each other with bespoke animations when groups fight in melee, remains a genuine feat of RTS engineering. I'll have much more to say on that front soon, though I'd like a little more time with it first. Read more

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I've played 2 of Dawn of War 4's campaigns, and they're everything I hoped they'd be
We're so back, baby!

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