Announced today during Minecraft Live, Mojang is adding the first new dimension to the blocky sandbox game in more than a decade and a half. The Sift is an ethereal-looking fourth dimension that was first marketed for Minecraft Dungeons 2 , and it's now been confirmed that it's coming to the base game in 2027. The Sift is a major new addition for Minecraft, marking the first new dimension since 2011's The End, where players go to fight the Ender Dragon in the end game. Speaking to GameSpot, Minecraft Dungeons 2 creative director Mans Olson explained that the team wanted to make sure that The Sift felt distinct from the Nether and The End rather than becoming another hostile environment. "We wanted to make sure that it was different. That it doesn't feel like the ones that already exist in the game," he confirmed. Unlike the Nether and The End, where the environments feel immediately host
Minecraft is getting its first new dimension in 15 years, and it is riotously pink

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Phantom Blade Zero review
I wasn't around to witness the golden age of Martial Arts cinema, but there are moments in Phantom Blade Zero that make me feel as though I've tumbled through a crack in time onto the set of a kung fu film. There's one particular encounter that sticks in my mind. Approaching a group of enemies in a shaded valley, I slowly raise my sword, and the first enemy rushes at me. Fool. I perfectly parry the blow, performing a slow-motion somersault to land behind him and plant my sword firmly in his back. The next guy comes running in, and I kick him in the face while simultaneously stabbing the previous enemy in the throat. A third joins the fray - this one on horseback - so I boot him off his horse, and use his steed to trample his helpless friend into the dust. Then, at last, there is silence. Read more

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I wasn't around to witness the golden age of Martial Arts cinema, but there are moments in Phantom Blade Zero that make me feel as though I've tumbled through a crack in time onto the set of a kung fu film. There's one particular encounter that sticks in my mind. Approaching a group of enemies in a shaded valley, I slowly raise my sword, and the first enemy rushes at me. Fool. I perfectly parry the blow, performing a slow-motion somersault to land behind him and plant my sword firmly in his back. The next guy comes running in, and I kick him in the face while simultaneously stabbing the previous enemy in the throat. A third joins the fray - this one on horseback - so I boot him off his horse, and use his steed to trample his helpless friend into the dust. Then, at last, there is silence. Read more