Doom developer id Software was among the numerous Microsoft-owned game studios that cut staff recently as part of the big Xbox "reset." What's the vibe like internally at the studio in the wake of that? Studio co-director Marty Stratton said in a recent interview, "We're doing great." He said he wasn't trying to "handwave" the layoffs, and isn't shying away from acknowledging that "half of our studio" was laid off, IGN reported . Stratton said the layoffs were part of a "deliberate effort" to ensure id Software would succeed. Stratton is an executive at id Software, and his perspective on the situation no doubt differs from other people at the studio. He didn't share any commentary on what the vibes are like internally at id currently for other people who survived the layoffs. Stratton also mentioned how the shift brought id and MachineGames closer together--the two studios had always be
Doom Dev Says We’re Doing Great After Half The Studio Was Just Laid Off

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Earlier reports and follow-ups on the same developing story.
- Doom Director Says ‘We’re Doing Great’ After Half Of id Software Was Laid Off
- id Software co-director says the Doom developer is 'working more closely with MachineGames than ever' after Xbox laid off 'about half of our studio'
- "We're doing great," says id Software boss, despite losing "about half of our studio" amid devastating Xbox cuts
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